Free for All: Introducing my trade route
There isn't a game in existence that will perfectly match every type of player. I have found that even my favorite games of all time could do with some tweaking, which is not the fault of the...
View ArticleFree for All: Revisiting the rules of immersion
Years ago, I found myself wanting something more out of my gaming. I never was a "typical" player; I never achieved max level or defeated the greatest enemies. After some thought, I realized that I...
View ArticleThe Soapbox: The road (much) less traveled
Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you...
View ArticleMMO Blender: Using older MMOs to build a perfectly paced world
One of the issues I have with so many modern AAA titles is that when I play them, I immediately feel forced through a series of noisy and chaotic moments. I know that these tutorials are supposed to...
View ArticleThe Stream Team: Playing Vanguard using 'Immersion Rules'
Years ago Beau set out to play Vanguard: Saga of Heroes in a unique way that would add depth to the game. He came up with a set of rules -- the Immersion Rules -- and followed them for a long time....
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